Auro Lamp

This five-week project focused on designing the Auro Lamp, beginning with mood boards and a defined setting to guide its aesthetic and functional direction. Through iterative form exploration, 3D modeling, and 3D printing, the design evolved to accommodate internal electronic components while maintaining a clean, cohesive exterior. The final prototype demonstrates a balance between technical constraints and refined visual design.

Design Goals

Defining the Objectives of the Project

  • Hide internal parts without disrupting the lamp’s clean form.

  • Arrange components to keep the design simple and uncluttered.

  • Match the lamp’s style to the chosen mood board.

  • Use consistent shapes and details to create a unified look.

  • Place controls where users naturally reach.

  • Make interaction simple, clear, and easy to understand.

Mood Board

  • Highlighted geometric shapes and strong industrial frameworks

  • Pulled inspiration from vehicle chassis and exposed structures

  • Explored futuristic and robotic visual cues for form direction

  • Focused on rigid lines, clean surfaces, and structural clarity

  • Established an industrial, tech-forward aesthetic foundation for ideation

Ideation Sketches

Early Concepts Driven by Mood Board

  • Explored geometric forms inspired by industrial and robotic frameworks

  • Sketched futuristic silhouettes built from clean structural shapes

  • Combined rigid frames with tech-forward details for early concepts

Focused Sketching

Focused Sketching & Direction Selection

  • Chose four key directions to refine overall form and function

  • Explored internal architecture to ensure space for components

  • Iterated silhouettes while balancing structure, layout, and usability

Final Direction Iterations

Finalized Form with Component + Material Layout

  • Inspired by a mechanical keycap—lamp activates by pressing the top down like a switch.

  • Selected final direction and refined form through targeted iterations

  • Laid out all internal components for clean, efficient integration

  • Defined materials: ABS top, steel base, silicone bottom for grip

Paper Board Models with Final Direction

Early Paperboard Prototypes

  • Built paperboard models to test overall shape and volume

  • Helped evaluate early proportions, footprint, and general feel

  • Revealed need to refine height, width, and frame dimensions

  • Guided decisions on final scale before moving into CAD

First CAD Model and 3D Print

Initial Digital Model to Physical Test

  • Built first full CAD model and printed an early prototype

  • Identified areas to thin the form for cleaner proportions

  • Found clicking-down mechanism issues needing redesign and alignment

Refined CAD Model and 3D Print

Second CAD Model & Mechanism Revision

  • Corrected proportions and refined surfaces for final geometry

  • Clicking system worked but required redesign for manufacturability

  • Updated component layout to support realistic production methods

Final 3D Model

Production-Ready CAD Model

  • Locked in colors, materials, and final proportion adjustments

  • Completed production-ready click system within refined internal layout

  • Final CAD reflects finished design intent and mechanical function

Renders and Exploded View

Final Renders & Exploded Architecture

  • Produced context renders on desk and nightstand with lights on/off

  • Showcased ambient lighting effect and final visual presence

  • Created exploded view to reveal internal components and structure

Final Prototype and Product Poster

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